Journalism Work
I was a professional journalist in the games industry for eight years before I started working in marketing and PR. I freelanced at Playboy, Vice, Paste, Unwinnable, Killscreen, and several other prominent outlets before earning a spot on Game Informer’s masthead as an associate editor in 2015. I worked there until 2019.
Below you’ll find a sort of greatest hits of my work both during my time at the magazine and before it when I was a freelancer.
Game Informer Cover Stories
Game Informer Features
For years, Game Informer published my column on culture and video games. There are 70 entries on the site now.
One of my beats at Game Informer was covering disability in the video game industry. In 2019, I wrote a state of union on the subject.
I spent a week on military bases in Germany and Kuwait speaking to soldiers about how video games intersect with their lives.
I talked with a number of long-distance couples about how video games are a necessary part of their relationship.