Journalism Work
I was a professional journalist in the games industry for eight years before I started working in marketing and PR. I freelanced at Playboy, Vice, Paste, Unwinnable, Killscreen, and several other prominent outlets before earning a spot on Game Informer’s masthead as an associate editor in 2015. I worked there until 2019.
Below you’ll find a sort of greatest hits of my work both during my time at the magazine and before it when I was a freelancer.
Game Informer Cover Stories
Game Informer Features
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For years, Game Informer published my column on culture and video games. There are 70 entries on the site now.
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One of my beats at Game Informer was covering disability in the video game industry. In 2019, I wrote a state of union on the subject.
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I spent a week on military bases in Germany and Kuwait speaking to soldiers about how video games intersect with their lives.
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I talked with a number of long-distance couples about how video games are a necessary part of their relationship.